e-Learning

Courses people actually finish.

Instructional designers, animators and developers under one roof. We build courses that hold attention and run cleanly on your LMS.

  • SCORM & xAPI
  • 2D/3D animation
  • Voice-over studio network

Course Development

Storyboards, scripts, and custom lessons built by instructional designers and subject experts.

  • Storyboards with narration, on-screen text and visual notes
  • Lessons written by subject-matter experts
  • Assessments, quizzes and knowledge checks
  • Capped review cycles so projects actually finish
  • Academic and corporate training content

Interactive Media

2D/3D animation, simulations, and HTML5 interactivities that keep learners engaged.

  • 2D and 3D animation, scoped to the learning goal
  • Maths and science simulations that respond to input
  • HTML5/JS interactivities, no plugins
  • Professional voice-over via our studio network
  • Video editing and slicing for course use

LMS & Delivery

SCORM packaging, LMS integration, and Flash-to-HTML5 course conversion.

  • SCORM 1.2, SCORM 2004 and xAPI packaging
  • Testing on your LMS before handover
  • Flash and legacy course conversion to HTML5
  • WCAG-aware courseware builds
  • Source files handed over at the end

How a project runs

  1. Brief and outline

    We agree the audience, learning goals, course length and LMS up front. You see an outline before anything is built.

  2. Storyboard sign-off

    Every screen on paper first: narration, on-screen text, visuals. Changes are cheap here, so this is where we iterate.

  3. Build

    Design, animation, voice-over and development run in parallel against the signed-off storyboard.

  4. LMS testing

    We package to SCORM or xAPI and test on your LMS — tracking, scoring, resume and completion.

  5. Launch and fixes

    Course goes live. Post-launch fixes within the agreed window are included.

Who we do this for

  • Corporate L&D
  • Higher education
  • K12
  • Training providers

e-Learning — frequently asked questions

What do you need from us to start a course?

Three things. The content — slides, manuals, SME notes, recordings, whatever exists. Your brand assets — logo, colours, fonts, any style guide. And your LMS details — which system, which SCORM or xAPI version it expects. With those we can scope the work and quote. Rough content is fine; we can structure it with your subject expert.

How does the storyboard process work?

Before any build, we write a storyboard: every screen laid out with on-screen text, narration script, visual notes and interactions. You review it, mark changes, and sign it off. Only then do we build. This matters because text changes in a storyboard take minutes; the same changes after animation and voice-over are expensive. Sign-off is the main checkpoint in the project.

SCORM 1.2, SCORM 2004 or xAPI — which should we use?

Whichever your LMS supports best. SCORM 1.2 is old but runs almost everywhere — the safe default. SCORM 2004 adds better sequencing and more detailed scoring. xAPI tracks learning outside the LMS too — mobile, simulations, offline — but needs an LRS. If you are unsure, tell us your LMS and we will recommend. We publish to all three.

Which LMS platforms do you work with?

Any standards-compliant one. We test regularly on Moodle, and our packages run on common commercial systems like Cornerstone, SAP SuccessFactors, Docebo and TalentLMS because we publish standard SCORM and xAPI rather than anything proprietary. Before final delivery we test the package on your actual LMS, or on a sandbox login you give us.

Can you convert our old Flash courses to HTML5?

Yes. If you have the source files (.fla, Captivate, Storyline), we rebuild from those — fastest and cheapest. If only the published SWF survives, we recreate the course from screen recordings and extracted assets, which costs more. Either way you get an HTML5 course that runs on current browsers and tablets, repackaged for your LMS. Send one course for a free assessment.

What are the voice-over options?

Professional human narrators or synthetic voices. Human voice-over sounds better and is worth it for flagship courses; synthetic voice costs much less and makes script updates cheap, which suits compliance content that changes yearly. We record in English and most of the 70+ languages we translate, using native speakers. You approve voice samples before we record anything.

2D or 3D animation — when does each make sense?

2D — characters, motion graphics, whiteboard style — covers most training and costs far less. 3D earns its price when learners need to see inside something: machinery teardowns, medical anatomy, plant walkthroughs. Plenty of good courses use no animation at all, just clean graphics and interactions. We will tell you honestly if 3D adds nothing but cost to your topic.

Do you build simulations?

Yes. Software simulations — guided show-me, try-me and test-me modes of your application — and scenario simulations, where learners make decisions and see consequences, useful for sales, safety and customer-handling training. Software sims need access to the application or detailed screenshots. Scenario sims need an SME to define the branches. Both are quoted per simulation, not per minute.

What drives the cost of a course?

Mainly the level of interactivity, then the media. A page-turner with narration is the cheapest. Add custom graphics, interactions and quizzes and the price roughly doubles. Heavy animation, simulations or video put it higher again. Seat time matters less than people expect — a complex 10-minute module can cost more than a simple 60-minute one. We quote per module after seeing the content.

How many review cycles do we get?

Two formal rounds at each stage — storyboard and built course — are included; that covers most projects comfortably. We collect comments in one consolidated list per round, which keeps things moving and avoids contradictory feedback from different reviewers. Extra rounds are billable, mostly to discourage open-ended churn. Changes to already-approved storyboard content after the build starts are treated as new work.

Can courses be made accessible?

Yes. We build to WCAG: keyboard navigation, screen-reader compatible text and labels, captions on video, transcripts for audio, sufficient colour contrast. Tell us the requirement up front — accessibility built in from the storyboard is straightforward, while retrofitting a finished course costs more. Some interaction types do not adapt well, so we design alternatives where needed.

Can you localize a course we already have?

Yes — that is where our translation and e-learning teams overlap. We translate the storyboard and on-screen text, re-record or re-synthesize narration with native speakers, adjust layouts for text expansion and RTL languages like Arabic, and republish per language. It is much cheaper with source files; without them, costs rise. We cover 70+ languages.

What about quizzes and assessments?

Standard. Multiple choice, multi-select, drag-and-drop, hotspots, scenario questions, with question pools and randomization if you want them. Scores, pass marks and completion report to your LMS through SCORM or xAPI. You supply the questions or our instructional designer drafts them from the content for your SME to approve. Pass criteria are set however your compliance rules require.

What happens when content needs updating after launch?

Send us the changes and we update the course — text and image swaps are quick and cheap, re-recorded narration costs more, which is one reason synthetic voice suits frequently changing content. Since you hold the source files, you can also update in-house. There is no compulsory maintenance contract; you pay per update, or we can agree a retainer if updates are regular.

Do we get the source files?

Yes. On final payment you receive the published LMS package and the source — Storyline or Captivate files, graphics, audio, scripts. That means you are not tied to us for future edits. Plenty of vendors keep source files to lock clients in; we think the work should stand on its own.

How long does a course take to build?

A typical 30-minute interactive module runs four to six weeks: a week or two for storyboarding and your sign-off, two to three for build and voice-over, then reviews and LMS testing. Simple page-turners are faster; simulations and heavy animation take longer. The single biggest schedule risk is slow review turnaround on your side, so plan reviewer time early.

How do we start, and can we see your work first?

Send a sample of your content and tell us the audience and LMS. We will propose an approach, a per-module price and a timeline. On most projects we build one short sample module free or at nominal cost, so you judge the actual output rather than a portfolio. We sign an NDA before you share anything, if you ask.

Have a e-learning project?

Send a few details and we’ll reply with a clear scope and an honest estimate.